![]() ![]() Implacable Man: In 64, he is the series' greatest example of this.He does flinch some, but his flinches are very small compared to fighters' and it takes a lot more damage to make him flinch that it takes for anything else. Final Boss: The final opponent of Bowser in Ultimate's Classic Mode.Dual Boss: In Melee's Adventure Mode, if you've unlocked Luigi, a Metal Luigi will assist Metal Mario in fighting you.He finally returns as a boss of his own in Ultimate, but only in Bowser's Classic Mode route. There he's again a boss, and the penultimate one at that. However, he still gets a stage all his own in Melee's Adventure mode, which has you fight specific set pieces in a specific order like 64's Classic Mode. In Brawl and 3DS/ Wii U, Classic Mode will randomly set you up with a metal fight at any point in the game. Demoted to Extra: Metal Boxes in Melee made him obsolete as such, the final fight in Classic Mode before Master Hand is against any random character metallized.He doesn't start to be tossed around easily until you rack up the damage to around 200%. Damage-Sponge Boss: If you're unable to trick him into falling off the side, beating him by brute force will take a while.Chrome Champion: He is Mario made out of shiny metal, clothes and all.Mario Kart 7 gives him a distinct, cockier personality from Mario. Canon Immigrant: While not really "canon" (he started life simply as a power-up in Super Mario 64), he has appeared in some Mario spin-offs as a separate character from Mario.The Bus Came Back: After being absent since Melee, he returns as the Final Boss of Bowser's Classic Mode in Ultimate.Bash Brothers: In Melee, if you've managed to unlock Luigi, Metal Mario will then be joined by his brother Metal Luigi from that point on.Metal Mario will plummet to his doom if you can rack his damage up and launch him off the stage far enough. Achilles' Heel: All that heavy steel weighs him down, making it hard for him to stay airborne.However, the introduction of the Metal Box, which could put any character in a similar state, lowered their importance, and they don't return as bosses in Brawl. If certain requirements are fulfilled and Luigi is unlocked, Metal Mario will be joined by his brother Metal Luigi from that point onward. In Melee, he is once again a mini-boss, this time in Adventure Mode. He is very different from Mario, as he is much slower, but can take far more punishment. Metal Mario is the second mini-boss of the original game's 1P Mode. Recurring Element: Giant Donkey Kong started the trend of SSB's equivalent of Arcade Mode from other fighters featuring a special battle against a giant version of a character, with up to two characters helping you out.Notably faced earlier than the other player character-based boss in both games. Mini-Boss: In the original's 1P Mode and Melee's Adventure Mode.Mighty Glacier: He's big and slow, but he can take tons of damage and hit people from all the way across the screen.Giant Mook: Fortunately, you get to fight him 3-on-1.However he still gets a stage all his own in Melee's Adventure mode, which has you fight specific set pieces in a specific order like 64's Classic Mode. Demoted to Extra: Super Mushrooms in Melee made him obsolete as such, in the new random Classic Mode you might fight any character giant-sized.The Bus Came Back: As the Final Boss of Jigglypuff's Classic Mode in Ultimate, the first time since Melee where a fight against him is specifically scripted in a 1P mode.Artificial Stupidity: Fights with him in Jungle Japes tend to be hilariously short due to his tendency to fall through the platforms and self-destruct.He also appears in a few events in both Melee and Brawl, sometimes as the player character, sometimes as an enemy. However, in this game he is simply Donkey Kong under the effects of a Super Mushroom. In Melee, he shows up as a boss in Adventure Mode, but you don't get any allies. He's so big that when you face him in 1P Mode in the original, you get two CPU allies to help you. Appears in: N64, Melee, Brawl, UltimateGiant Donkey Kong is, well, a giant Donkey Kong, and the first mini-boss of the original's one-player gauntlet.
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